- EA, like every other major game studio, is working on software for next-generation game consoles – the game consoles from Sony and Microsoft that will replace the PlayStation 4 and Xbox One.
- As a means of demonstrating that work, EA released a series of videos showcasing what it’s capable of creating with its Frostbite game creation software suite.
- While the videos demonstrate beautiful visuals, they are also accidentally horrifying.
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As computer graphics become more and more advanced, human characters look more and more real.
The idea behind this is simple: Video games can be more cinematic and their stories more believable when they’re able to render realistic human characters.
- Quantic Dream
But there’s a major problem with games attempting to produce human beings – they often fail, and the result is a human-like creature that registers to actual people as creepy rather than impressive.
This is known as the “uncanny valley” effect.
A new software showcase from blockbuster game company Electronic Arts demonstrates this effect near-perfectly:
Admittedly, this video is so especially creepy because it features an animated mannequin moving around and acting like a human person.
By animating a normally inanimate object, EA accidentally amped up the creepiness level tremendously.
The video is part of a series of videos from EA that showcase the company’s Frostbite engine – a suite of software used to create games like “Battlefield” and “FIFA.” The videos are intended to “offer a glimpse into how future Frostbite-powered games will look like,” EA said in a blog post.
Instead, they offer a glimpse into a dark world where faceless mannequins pretend to be people.