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GameStop on Thursday reported fourth-quarter profits that topped analysts’ expectations, but sales that missed forecasts amid weaker demand for its gaming consoles.
In its earnings release, the video-game retailer said its core category was weak, especially in the second half of last year, as the console cycle aged with a dearth of new hardware releases. A previous update on holiday sales showed that top gaming titles did not sell well in the fourth quarter.
The company said it was hurt by the aggressive Black Friday promotions its competitors had. It expects to close between 2%-3% of its stores worldwide this year, according to the earnings statement.
“Our concerns for 2017 are primarily with the video game side with GameStop’s collectibles and mobile businesses progressing at a solid pace,” said Ben Schachter, an analyst at Macquarie, in a note.
GameStop reported adjusted earnings per share of $2.38, topping the forecast for $2.29 according to Bloomberg. Full-year earnings per share were forecast between $3.10 and $3.40, below the consensus for $3.73.
Comparable sales – at stores open for at least one year – slumped 16.3% in the fourth quarter, not as much as the 17.5% decline that analysts had forecast.
GameStop shares fell by as much as 11% in premarket trading on Friday. They dropped 22% in the year through Thursday’s market close.