“No Man’s Sky” was a game years in the making. It promised endless space exploration – hop in a ship and jet from planet to planet at your leisure! Go on an alien safari! Collect materials!
- Hello Games / ScarecrowQ
Except some people felt that their expectations were unfairly built up – that the eventual game wasn’t what the game’s developers promised it would be.
Making this all the more complicated, the game has a small handful of developers – about a dozen – making a massive space exploration game.
On one side, fans felt ripped off; on the other, fans sympathized with a small group trying its hardest to make something gigantic.
In the end, no one was happy. Gamers scorched the game’s review page on Steam, the world’s largest digital-game store. The game’s developers, Hello Games, went silent – until Friday:
The message was tweeted from the official Hello Games Twitter account; it’s since been deleted, and the Twitter account is now set to private.
On first blush, this looks like a potential hack. Why would the folks behind “No Man’s Sky” publicly call the game a “mistake”? It’s still a product for sale, even if they feel that way. On top of that, it stands to reason that they care about the game they made, regardless of the backlash it received.
“The tweet is from me, but somebody from the team took it down,” a person responding from Hello Games cofounder Sean Murray’s email account told Polygon. “We have not been coping well,” the email said.
Murray didn’t respond to an email request for comment on Friday morning. (He’s based in the UK, so it’s midafternoon there as of publishing.)
If you’re wondering whether the tweet was real, it could be clearly seen on the Twitter module on Hello Games’ website. The module is no longer on the website.
- Hello Games
But don’t worry: Your first reaction was dead-on. Murray – or someone tweeting from his account, anyway – says the Hello Games server was compromised.
“Server hacked. We’re binging Mr Robot Episodes as quickly as we can looking for answers. Ep05 is a cracker,” he tweeted this morning. “If anything was a mistake, it was using Linked In without 2FA” – two-factor authentication.
Hello Games and Murray have otherwise gone dark since launching “No Man’s Sky” in August. The team has issued a handful of updates to the game, and Sony’s Shuhei Yoshida told Eurogamer this in mid-September:
“I understand some of the criticisms especially Sean Murray is getting, because he sounded like he was promising more features in the game from Day One. It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer. But he says their plan is to continue to develop ‘No Man’s Sky’ features and such, and I’m looking forward to continuing to play the game.”
Plans for additions to “No Man’s Sky” have been discussed, but it’s not clear when anything is coming. The game is otherwise available now on both PlayStation 4 and PC.